straightupzorra: (love)
Santana Lopez ([personal profile] straightupzorra) wrote in [community profile] rakuen_ooc2012-03-07 07:11 pm
Entry tags:

Mod Post + Polls

Hi guys, so as game we got some crit, and we want your input on how to make Rakuen better as a whole. So I have three polls for you today, all the options are based on player suggestions so feel free to offer alternatives, we look forward to hearing your opinions and making Rakuen a more accessible game.

The first poll is about the OOC-IC tiem ratio, currently we operate under 2 weeks out of character equals 1 week in character. To explain the second option a bit more, we would still mostly be a 2:1 game, but the rest day would be a day IC and seven days OOC

Open to: Registered Users, detailed results viewable to: All, participants: 23


Time Frame

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3-1 ratio. Which means rounds last 3 weeks with neulings coming in every 3 weeks and days being 3ooc-1ic
2 (8.7%)

-stick with the 2:1 ratio BUT have the rest day last an extra ooc week, neulings can enter all week and posts can be from the previous round or the rest day to give neulings time to adjust and people time to back tag and plot
17 (73.9%)

keep it as it is
3 (13.0%)

other, will tell you in comments
1 (4.3%)




Concerns have been raised about Weapons being vowed to too quickly leaving some Players out of luck, so we're trying to find a way to remedy that.

Open to: Registered Users, detailed results viewable to: All, participants: 23


Weapons and Players

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a Player can only vow 2 weapons in 24 hours
12 (52.2%)

neulings have priority in finding partners
7 (30.4%)

release the Player list early to give more time for plotting
20 (87.0%)

keep it as it is
0 (0.0%)

other, will explain in comments
1 (4.3%)




This last poll is mostly about game accessibility. We understand that Rakuen can be a lot of information to take in at one time, so this opt-in Buddy system would assign new players another, more experienced player who you are legally obliged to pester at every opportunity.

Open to: Registered Users, detailed results viewable to: All, participants: 17


Buddy System

View Answers

Yes
16 (94.1%)

No
0 (0.0%)

Other, will explain in comments
1 (5.9%)



A few house keeping things. Regardless of if the Buddy System is deemed a good idea, we added a Welcome/Q&A Post where you can ask general questions or just jump all over each other!

Also in our plotting post we added a still searching category for those who have not found Players or Weapons yet.

Both the welcome post and the plotting post have been added to the navigation side bars on all of the communities.

DON'T FORGET ABOUT ACTIVITY CHECK!!!

Lastly, there have been some questions about why the staff characters are fandom characters and not OCs/NPCs. The staff characters are very involved in the game, they aren't just there to make the plot move along every once in awhile, they are a constant part of the setting. That being said, we reasoned that we as players would be more involved with fandom characters and other players would be more interested with characters they are also familiar with. In Rakuen you actually get to see the 'npcs' operating and thinking and that makes them more involved and less estranged from the general flow of the game. The six staff characters participated in Rakuen beforehand, albeit off screen before the game started, and when the time comes, six current characters will become staff themselves.
pennypincher: (Hmph)

[personal profile] pennypincher 2012-03-08 12:57 am (UTC)(link)
Not Lance, but: I always thought it was kind of odd that the assembly is at noon on Day 1, but people become Players and Links activate at 8AM on Day 1. So maybe the assembly and Player announcements can be on the rest day? It'd give people more to do, too! I'm not sure how that would affect the vowing dynamic though, since people would have extra time IC to plan who to vow with...
pennypincher: (ilu!)

[personal profile] pennypincher 2012-03-08 01:02 am (UTC)(link)
Lance and I have a Link Charm, you want one of us you have to take us both Cool!

ALSO like Kim is saying up there I think Round 1 did it pretty well with the open shop post and the multiple mingling posts. So if rest days do wind up lasting a week, we could maybe have stuff like that every week to help people settle in?
knightime: Art by Feastings (lookin for that pot of gold)

[personal profile] knightime 2012-03-08 01:06 am (UTC)(link)
MORE THREAD JACKING?!

I think the problem is we don't want to force people to have to post and get swamped by tags when they might already have a lot, which is why I think a volunteer system that muns can sign up for would work a lot more then having all the stuff reposted again.

Also it just gives your character ICly, more to do without their consent. B]

Because Recette's shop post was pretty much bombarded with new people and I can see how that can be a lot of work! 8> But my two cents once again. UNNEEDED AND FORCED ONTO YOU NOW.
bloodbrother: (Default)

[personal profile] bloodbrother 2012-03-08 01:10 am (UTC)(link)
/jacking the threadjacker JACKCEPTION

That's about half the reason I apped Tear, is to take some of that load off Elle's shoulders. If Elle's good with it, then I'm totally down for a periodic MOB THE STORE IT'S A RUSH ON PDAS AND THE PRICE IS UP SELL SELL SELL shut up lance no one gets recettear jokes
knightime: Art by mirrorshards (baby its cold outside)

[personal profile] knightime 2012-03-08 01:13 am (UTC)(link)
I think the other problem is that ICly, it gets very one note. Since everyone...buys the same thing. Which was why the OOCly buying stuff was okay. I don't need to thread each time I want a Power Ring.

But if it helps people out, a shop post might be nice. I like the idea of the tour or players just guiding new characters around. Its like kindergarten. Man I loved kindergarten. Nap time was boring as balls though, but now im like "I wish I had nap time :( /OFFTANGENT
knightime: Artist Unknown (MAN WHAT DA FUQ)

[personal profile] knightime 2012-03-08 01:15 am (UTC)(link)
Fun fact: I used to lie and stare at the other kids thinking : WHEN DOES THIS END? CAN I GO PLAY YET?

I sucked at nap time SOB
bloodbrother: (Default)

[personal profile] bloodbrother 2012-03-08 01:18 am (UTC)(link)
Sometimes the interactions would be different, varying from character to character. Mostly for new characters. I can imagine Recette getting really distracted by selling to a pony.
knightime: Artist Unknown (i can show you the world)

[personal profile] knightime 2012-03-08 01:20 am (UTC)(link)
Where do ponies put their money? :( I bet its covered in horse slobber /this is the most important thing ever???
bloodbrother: (Default)

[personal profile] bloodbrother 2012-03-08 01:03 am (UTC)(link)
Santana stop seducing me with those eyes a;dkjjf

Maybe the prefects split the group and under the pretense of giving them a tour, this makes an opportunity for them to run into other characters going about their jobs and day off business.

Also maybe encouraging "Harass So-and-so at work" posts during that time might be something?
pennypincher: (Yesplz)

[personal profile] pennypincher 2012-03-08 01:05 am (UTC)(link)
Also maybe encouraging "Harass So-and-so at work" posts during that time might be something?

I knew there was a reason you were my favorite person.
bloodbrother: (Default)

[personal profile] bloodbrother 2012-03-08 01:13 am (UTC)(link)
HERE ARE THE COMPUTERS. OBSERVE THE KARKAT IN HIS NATURAL SURROUNDINGS POUNDING AWAY ON A KEYBOARD.
knightime: Art by Hussie (RIGHT OFF THE HANDLE)

[personal profile] knightime 2012-03-08 01:09 am (UTC)(link)
I don't think we have enough prefects to do this yet, but we can get people to volunteer (ICly: FORCED) to do the tours.

Now the funnest part is if the tour guides know jackshit.

MAN WOULDNT THAT BE AN ADVENTURE? SUDDENLY YOU'RE IN THE FOREST?

Oops.