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utopiamods) wrote in
rakuen_ooc2011-01-30 10:50 pm
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END OF BETA ANNOUNCEMENT
Dear Everyone,
Thank you for sticking with us through the first three rounds! It was tough, and there were a few bumpy spots, but thanks to you we've gotten through it and we have a pretty good idea of how best to run the game from here on out. So, thank you. We couldn't have done it without you.
Round 1 starts next Saturday. Until then, go ahead and backtag on old threads, enjoy some memes on
crackuen, and come hang out in our AIM chat, exaclan! We're just as impatient for the new round as all of you are, but this week will pass quicker than we expect.
For now, we have a few more things to say...
1) The Post-Beta Award Show!
We couldn't have made it this far without all of you. To show our appreciation, we are handing out the following awards to all of you. (Non-refundable, non-transferrable. Awards cannot be exchanged for cash.)
We seriously love all of you. Keep up the awesome work! ♥
2) As we mentioned previously, all characters will initially see the events of Round 0 as a horrible, vivid dream. You are free to have them remember as much or as little of it as you like, but memories from that round will be out-of-sequence and jumbled.
3) We're pretty sure we have a good idea of what works and what doesn't after the beta, but we still want your feedback. Those of you who are interested: Could you fill out this little questionnaire to let us know what you liked, what you didn't like, and what you think could be improved? You don't have to, of course, but if you'd like to let us know your opinion, here's your chance!
Here is another kitty, because you've all been so good:

Thank you for sticking with us through the first three rounds! It was tough, and there were a few bumpy spots, but thanks to you we've gotten through it and we have a pretty good idea of how best to run the game from here on out. So, thank you. We couldn't have done it without you.
Round 1 starts next Saturday. Until then, go ahead and backtag on old threads, enjoy some memes on
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
For now, we have a few more things to say...
1) The Post-Beta Award Show!
We couldn't have made it this far without all of you. To show our appreciation, we are handing out the following awards to all of you. (Non-refundable, non-transferrable. Awards cannot be exchanged for cash.)
Aki: Chainsaw Good Award for Most Horrific Non-Shadow
Cel: Sappho Award for Best Unintentional Yuri
Cesia: Boogeyman Award for Most Horrific Shadow
Char: Baka Hentai Award for Most Anime Moment
Chibi: Undercover Spy Award for Fastest Integration Into a Cast
Elle: Popped Bubble Award for Most Invasions of Personal Space
Grey: Falling Portcullis Award for Latest Entry Into Beta
Hya: Goat Eyes Award for Most Yandere Character
Kari: Waving Handkerchief Award for Please Come Back to Us
Kashmir: Most Foppery Award for Best AIM Handle
Katy: Iron Woobie Award for Most Trauma Inflicted on a Character
Ketsu: David and Goliath Award for Most Courageous Child Character
Kururu: Sir Robin Award for Most Cowardly Character
LA: Tiny Damn Hero Award for Attempted Shanking of an Immortal NPC
Lance: Oscar-Bait Award for Most Milked Death Scene
Nala: Hired Professional Award for Most Efficient Death Scene
Pepsi: Wasting No Time Award for Fastest Non-Canon Ship
Pyth: Stradivarius Is Crying Award for Highest Number of Violin-Related Posts
Rift: Uncle Ben Award for Saddest Yet Most Useful Death
Ru: Grand Admiral of the Fleet for Most Ships in Two Weeks
Ruri: Hydrogen Explodes Award for Contributions to Science and Alchemy
Sam: Starlet Award for Best Use of a Song in Keywords
Seki: I Live for the Present! Award for Steadfast Use of a Single Tense
Sele: God Knows Best Award for Most Cunning Deployment of Apple Bunnies
Squeak: Blowing Up The Dam Award for First In-Game Battle
Terra: Little Owl Award for Most Perches On Modly Heads
We seriously love all of you. Keep up the awesome work! ♥
2) As we mentioned previously, all characters will initially see the events of Round 0 as a horrible, vivid dream. You are free to have them remember as much or as little of it as you like, but memories from that round will be out-of-sequence and jumbled.
And then you woke up and it was all a dream.
Or... was it?
You don't know. The details are fading. Some of it seems as clear as if if had happened minutes ago, whilst the rest is as hazy and vague as a long-lost memory. You remember blood and screams; a girl with a bright smile. Need to get rid of you, someone said. For a little while. Sometimes you were running, fighting, facing dark shadows with red eyes and mocking smiles. Sometimes you were hunting yourself, hurting people, feeling the power of your weapon coursing through you as you headed towards your prey. Sometimes you were watching your friends die, or your family, or your enemies.
Your shadow is you, and you are your shadow, and its voice is all around you.
Free us. Free them.
Static. More images, some you will remember and some you will not.
...But, your shadow whispers, the Demon King always returned... Didn't he?
You are outside, and the sky is blood. The towers glow, humming atonally as a star lights up the sky. The campus blazes with its light; the lines of the symbol span the horizon, and a tiger smiles.
Once, the knight sought a sage...
The tiger smiles, and the world is consumed in fire. You're falling, falling, and the shadow's voice falls with you.
There is a story everybody knows.
3) We're pretty sure we have a good idea of what works and what doesn't after the beta, but we still want your feedback. Those of you who are interested: Could you fill out this little questionnaire to let us know what you liked, what you didn't like, and what you think could be improved? You don't have to, of course, but if you'd like to let us know your opinion, here's your chance!
Here is another kitty, because you've all been so good:

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Availability and accessibility of game information? 9. The intro of the wiki was a good idea!
Application processing? 10. You guys are quick.
Handling of player questions and concerns? 10
Mod availability? 9. Time zones aside, I can always get in contact with someone.
Battles? 7. I guess I would like to see more of them completed (or it's something I missed), but that's on the players/time constrictions/tl;dr
Round Zero? oh gosh I have no words for that. It was amazing.
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Application processing? 10!
Handling of player questions and concerns? 10 \o/
Mod availability? 9, but lol, timezone gap cannot be helped and there was almost always one mod around anyway~
Battles? 8? Unfinished or not enough fights, but I think that'll pick up once more people get used to it. It's really something the players need to show initiative on, not the mods.
Round Zero? BEST. ROUND. EVER. ♥
Here, have some dogs up in dis thread.
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Availability and accessibility of game information? 10 :D
Application processing? 10 :D:D
Handling of player questions and concerns? 10
Mod availability? 10 (But I'm spoilt, I live with a mod...)
Battles? 9 (I'm not sure what we're rating here, I think the battle system is working, and I think there will be more once people get used to it if that helps :D)
Round Zero? 10(000000000000000000000000000000000000)
It is all awesome and amazing
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FIRST I WOULD LIKE TO THANK GOD FOR GIVING ME THE OPPORTUNITY TO HAVE A GOOD AIM HANDLE
Availability and accessibility of game information? 10! game info is easy to navigate, concise, and organized well.
Application processing? 10, you guys really are fast.
Handling of player questions and concerns? 9! though i don't regularly attend chat, from what i've seen, the mods are approachable and great with handling concerns.
Mod availability? 9! timezones happen, but it does seem like someone is always on sooner or later.
Battles? 10. i love the battle system and the incentive it creates for everyone involved (and i love that we're allowed to handwave if need be, because i can't write fight scenes to save my life l-lol)
Round Zero? ten trillion because i actually jaw-dropped and "WHAT"'d out loud more than once ♥
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On a scale of 1 (lowest) to 10 (highest), how would you rate the following aspects of the game? Feel free to include any comments you have, too!
Availability and accessibility of game information? 10! Everything is generally right there in the FAQs etc.
Application processing? 10! Very reasonable time taken to get to apps.
Handling of player questions and concerns? 9! There's sometimes a bit of uncoordinated stuff going on (asking one mod a question and being told to ask the other mod for example) but otherwise it's great.
Mod availability? 10! Mods are always there and they're also all super friendly!
Battles? 8! We need more of them but I'm sure as we get more players in the game that'll smooth itself out. The current system seems to be working.
Round Zero? 10/10 omfg.
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I'm sorryyyy
We really do need to get more coordinated in that area.
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Elle has a good suggestion though! I know it'd help me.
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ITT Grey sucks at scoring. ._.
Availability and accessibility of game information? 8
I like how the wiki is formatted. I like how there are battle stats and everything. But I think more things could be done to make this game more accessible to people who are not familiar with Shitsurakuen's canon.
Application processing? ... too early for me to comment. I just got here.
Handling of player questions and concerns?/Mod availability?
9. I can still approach you guys despite how I'm not in chat a lot and being in a different timezone.
Battles? ... too early for me to comment. I just got here.
Round Zero? lol El died.
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Do you have any sections or areas that we could improve specifically? Otherwise we'll generally review it this week.
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In the game proper, all characters arrive at the day before round start.
Don't worry, everyone's dead until Saturday. If you're still dying of acads then, he can be transferred to the infirmary for a few days beyond that. o/
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aaah so even if those who like-- arrived a few days before the end of a round then?
o/ i'll try to get back on my feet again by the end of this week orz. but i'll take that offer to go to infirmary if i don't /)_= shoujou can fret a little more ahahaha~
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I LOVE MY NEW
RUMPLED HEAD OBJECTAWARD AND I LOVE YOU/fills out survey
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Availability and accessibility of game information? 8~ There's a lot of information and it's all stated pretty clearly, sometimes I just get lost in how much there is, but you guys always answer my questions, as stated below
Application processing? 10! You guys are really fast at it
Handling of player questions and concerns? 10! All the silly questions that I ask that are clearly stated on the wiki but I feel the need to ask anyway always get answered 8Db?
Mod availability? 10! Even with different timezones you guys are always around~
Battles? 7- I wish there were more of them, and they seem to take a long time to log out and get through but I can't think of a way to speed it up
Round Zero? AWESOME.
yup.
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On a scale of 1 (lowest) to 10 (highest), how would you rate the following aspects of the game? Feel free to include any comments you have, too!
Availability and accessibility of game information? 9 I only gave it a 9 because I am the girl wonder and spent like a day staring at the comm profile page before I figured out what navigation meant.
Application processing? 10!
Handling of player questions and concerns? 10! All of my questions were answered even if they were dumb ones I should have known the answer to.
Mod availability? 10 they are e v e r y w h e r e
Battles? I'd say an 8 but only because I haven't actually battled yet hsdjfs
Round Zero? 1000000000
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Application processing? 10
Handling of player questions and concerns? 10
Mod availability? 10
Battles? 7. It may just be me, but it feels a bit hard to organize getting weapons/ being someone's weapon. This will probably improve when the game grows though.
Round Zero? 8. It was a little hard to understand, but it was still executed excellently.